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scenes/logic/tes1499.tmp
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55
scenes/logic/tes1499.tmp
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$start_music loose_thoughts
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$prompt
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$option start Do the whole test
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$option take_me_here Jump to prompt
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$option opt2 Jump to [color=#b2b7d2]very end[/color]
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$label start
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$clear_sprites
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$stop
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$show_textbox
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$expand_textbox
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$set_sprite layer1 res://images/sprites/test2.png
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Bard: What the [color=#0f0]fuck?![/color]
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$set_sprite layer1 res://images/sprites/test2.png bounce
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: I don't know, I am just writing a lot of text to make sure that it will take a long time to write all of this out.
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$collapse_textbox
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$stop
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$expand_textbox
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$stop
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$set_sprite two res://images/sprites/test3.png bounce
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Marco: l
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m
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f
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a
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o
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$clear_sprites
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$collapse_textbox
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$hide_textbox
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$show_textbox
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$hide_textbox
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$stop
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# Some comment about the dialogue, maybe??
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$label take_me_here
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$set_sprite two res://images/sprites/test3.png
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Marco: What if I just print stuff without the usual animations?
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$set some_variable 9
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$label redo_prompt
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: Will you wait?
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$prompt
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$option opt1 Yes?
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$option opt2 No, I think I can skip...
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$label opt1
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$increment some_variable
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$remove_sprite layer1
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:...
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$wait 2000
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$set_sprite layer1 res://images/sprites/test2.png bounce true
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Bard: I say this as long as you pick yes! But only a few times.
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$if some_variable <= 10 redo_prompt
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Bard: [color=#b2b7d2](Okay, that's enough...)[/color]
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$label opt2
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$clear_sprites
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Hehe... I'm actually a different textbox
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$collapse_textbox
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$hide_textbox
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$goto start
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