$start_music loose_thoughts $prompt $option start Do the whole test $option take_me_here Jump to prompt $option opt2 Jump to [color=#b2b7d2]very end[/color] $label start $clear_sprites $stop $show_textbox $expand_textbox $set_sprite layer1 res://images/sprites/test2.png Bard: What the [color=#0f0]fuck?![/color] $set_sprite layer1 res://images/sprites/test2.png bounce : I don't know, I am just writing a lot of text to make sure that it will take a long time to write all of this out. $collapse_textbox $stop $expand_textbox $stop $set_sprite two res://images/sprites/test3.png bounce Marco: l m f a o $clear_sprites $collapse_textbox $hide_textbox $show_textbox $hide_textbox $stop # Some comment about the dialogue, maybe?? $label take_me_here $set_sprite two res://images/sprites/test3.png Marco: What if I just print stuff without the usual animations? $set some_variable 9 $label redo_prompt : Will you wait? $prompt $option opt1 Yes? $option opt2 No, I think I can skip... $label opt1 $increment some_variable $remove_sprite layer1 :... $wait 2000 $set_sprite layer1 res://images/sprites/test2.png bounce true Bard: I say this as long as you pick yes! But only a few times. $if some_variable <= 10 redo_prompt Bard: [color=#b2b7d2](Okay, that's enough...)[/color] $label opt2 $clear_sprites Hehe... I'm actually a different textbox $collapse_textbox $hide_textbox $goto start