CrossingOver/scenes/visual_novels/test_vn.txt
2024-03-14 00:53:46 -03:00

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$title Testing my Visual Novel engine!!
$start_music aboard_the_akhirah
$prompt
$option start Do the whole test
$option take_me_here Jump to prompt
$option opt2 Jump to [color=#b2b7d2]very end[/color]
$label start
$clear_sprites
$stop
$show_textbox
$expand_textbox
$set_sprite layer1 bard/sweat
Bard: What the [color=#0f0]fuck?![/color]
$if test_var < 900 skip_test_line
Bard: I remember the CW stuff!
$label skip_test_line
$set_sprite layer1 bard/sweat bounce
: I don't know, I am just writing a lot of text to make sure that it will take a long time to write all of this out.
$collapse_textbox
$stop
$expand_textbox
$stop
$set_sprite two marco_no_mask/dab_poggers bounce
Marco: l
m
f
$text_new_line a
o
$clear_sprites
$collapse_textbox
$hide_textbox
$show_textbox
$hide_textbox
$stop
# Some comment about the dialogue, maybe??
$label take_me_here
$set_sprite two marco_no_mask/greet
Marco: What if I just print stuff without the usual animations?
$set some_variable 9
$label redo_prompt
: Will you wait?
$prompt
$option opt1 Yes?
$option opt2 No, I think I can skip...
$label opt1
$increment some_variable
$remove_sprite layer1
$continue_after_text
:...
$wait 2.0
$set_sprite layer1 bard/blush bounce {"flip_h":true}
Bard: I say this as long as you pick yes! But only a few times.
$if some_variable <= 10 redo_prompt
Bard: [color=#b2b7d2](Okay, that's enough...)[/color]
$label opt2
$clear_sprites
Hehe... I'm actually a different textbox
$collapse_textbox
$hide_textbox
$goto start