158 lines
4.5 KiB
Rust
158 lines
4.5 KiB
Rust
use syntax::ast::{Expr, Ident, Pat, Stmt, TokenTree};
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use syntax::ext::base::ExtCtxt;
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use syntax::ext::build::AstBuilder;
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use syntax::parse::token;
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use syntax::ptr::P;
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use maud;
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#[derive(Copy, Clone)]
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pub enum Escape {
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PassThru,
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Escape,
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}
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pub struct Renderer<'cx> {
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pub cx: &'cx ExtCtxt<'cx>,
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w: Ident,
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stmts: Vec<P<Stmt>>,
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tail: String,
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}
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impl<'cx> Renderer<'cx> {
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/// Creates a new `Renderer` using the given extension context.
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pub fn new(cx: &'cx ExtCtxt<'cx>) -> Renderer<'cx> {
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Renderer {
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cx: cx,
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w: Ident::new(token::intern("w")),
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stmts: Vec::new(),
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tail: String::new(),
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}
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}
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/// Creates a new `Renderer` under the same context as `self`.
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pub fn fork(&self) -> Renderer<'cx> {
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Renderer {
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cx: self.cx,
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w: self.w,
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stmts: Vec::new(),
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tail: String::new(),
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}
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}
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/// Flushes the tail buffer, emitting a single `.write_str()` call.
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fn flush(&mut self) {
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if !self.tail.is_empty() {
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let expr = {
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let w = self.w;
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let s = &*self.tail;
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quote_expr!(self.cx, $w.write_str($s))
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};
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let stmt = self.cx.stmt_expr(self.cx.expr_try(expr.span, expr));
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self.stmts.push(stmt);
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self.tail.clear();
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}
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}
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/// Reifies the `Renderer` into a block of markup.
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pub fn into_expr(mut self) -> P<Expr> {
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let Renderer { cx, w, stmts, .. } = { self.flush(); self };
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quote_expr!(cx,
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::maud::rt::make_markup(|$w: &mut ::std::fmt::Write| -> Result<(), ::std::fmt::Error> {
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$stmts
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Ok(())
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}))
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}
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/// Reifies the `Renderer` into a raw list of statements.
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pub fn into_stmts(mut self) -> Vec<P<Stmt>> {
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let Renderer { stmts, .. } = { self.flush(); self };
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stmts
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}
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/// Pushes a statement, flushing the tail buffer in the process.
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fn push(&mut self, stmt: P<Stmt>) {
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self.flush();
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self.stmts.push(stmt);
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}
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/// Pushes a literal string to the tail buffer.
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fn push_str(&mut self, s: &str) {
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self.tail.push_str(s);
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}
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/// Appends a literal string, with the specified escaping method.
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pub fn string(&mut self, s: &str, escape: Escape) {
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let escaped;
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let s = match escape {
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Escape::PassThru => s,
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Escape::Escape => { escaped = maud::escape(s); &*escaped },
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};
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self.push_str(s);
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}
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/// Appends the result of an expression, with the specified escaping method.
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pub fn splice(&mut self, expr: P<Expr>, escape: Escape) {
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let w = self.w;
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let expr = match escape {
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Escape::PassThru =>
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quote_expr!(self.cx, ::maud::rt::write_fmt($w, &$expr)),
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Escape::Escape =>
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quote_expr!(self.cx,
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::maud::rt::write_fmt(
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&mut ::maud::rt::Escaper { inner: $w },
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&$expr)),
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};
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let stmt = self.cx.stmt_expr(self.cx.expr_try(expr.span, expr));
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self.push(stmt);
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}
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pub fn element_open_start(&mut self, name: &str) {
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self.push_str("<");
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self.push_str(name);
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}
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pub fn attribute_start(&mut self, name: &str) {
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self.push_str(" ");
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self.push_str(name);
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self.push_str("=\"");
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}
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pub fn attribute_empty(&mut self, name: &str) {
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self.push_str(" ");
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self.push_str(name);
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}
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pub fn attribute_end(&mut self) {
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self.push_str("\"");
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}
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pub fn element_open_end(&mut self) {
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self.push_str(">");
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}
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pub fn element_close(&mut self, name: &str) {
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self.push_str("</");
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self.push_str(name);
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self.push_str(">");
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}
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/// Emits an `if` expression.
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///
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/// The condition is a token tree (not an expression) so we don't
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/// need to special-case `if let`.
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pub fn emit_if(&mut self, if_cond: Vec<TokenTree>, if_body: Vec<P<Stmt>>,
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else_body: Option<Vec<P<Stmt>>>) {
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let stmt = match else_body {
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None => quote_stmt!(self.cx, if $if_cond { $if_body }),
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Some(else_body) =>
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quote_stmt!(self.cx, if $if_cond { $if_body } else { $else_body }),
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}.unwrap();
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self.push(stmt);
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}
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pub fn emit_for(&mut self, pattern: P<Pat>, iterable: P<Expr>, body: Vec<P<Stmt>>) {
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let stmt = quote_stmt!(self.cx, for $pattern in $iterable { $body }).unwrap();
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self.push(stmt);
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}
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}
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