CrossingOver/scenes/logic/tes1499.tmp
2024-03-14 00:53:46 -03:00

55 lines
1.4 KiB
Text

$start_music loose_thoughts
$prompt
$option start Do the whole test
$option take_me_here Jump to prompt
$option opt2 Jump to [color=#b2b7d2]very end[/color]
$label start
$clear_sprites
$stop
$show_textbox
$expand_textbox
$set_sprite layer1 res://images/sprites/test2.png
Bard: What the [color=#0f0]fuck?![/color]
$set_sprite layer1 res://images/sprites/test2.png bounce
: I don't know, I am just writing a lot of text to make sure that it will take a long time to write all of this out.
$collapse_textbox
$stop
$expand_textbox
$stop
$set_sprite two res://images/sprites/test3.png bounce
Marco: l
m
f
a
o
$clear_sprites
$collapse_textbox
$hide_textbox
$show_textbox
$hide_textbox
$stop
# Some comment about the dialogue, maybe??
$label take_me_here
$set_sprite two res://images/sprites/test3.png
Marco: What if I just print stuff without the usual animations?
$set some_variable 9
$label redo_prompt
: Will you wait?
$prompt
$option opt1 Yes?
$option opt2 No, I think I can skip...
$label opt1
$increment some_variable
$remove_sprite layer1
:...
$wait 2000
$set_sprite layer1 res://images/sprites/test2.png bounce true
Bard: I say this as long as you pick yes! But only a few times.
$if some_variable <= 10 redo_prompt
Bard: [color=#b2b7d2](Okay, that's enough...)[/color]
$label opt2
$clear_sprites
Hehe... I'm actually a different textbox
$collapse_textbox
$hide_textbox
$goto start