159 lines
6.1 KiB
Text
159 lines
6.1 KiB
Text
$title Part 1: Autopsy
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# Everything is dark
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$start_music ambiance_cave
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$wait 5
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$show_textbox
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$expand_textbox
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: ...
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$wait 0.5
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: ......
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$wait 0.5
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: .........
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$wait 0.5
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: [color=#b2b7d2](...It feels cold. Why do I feel a draft?)[/color]
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???: Excuse me!
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$overlay_color #fff 0.0
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$overlay_color #ffffff00 0.5
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: ...?!
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[color=#b2b7d2](Is someone else here?)[/color]
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???: Can you hear me?
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: ...Y-Yes, I can hear you.
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???: Ah, that's good! And can you see me, too?
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: Not really.
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$stop_music 3
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???: Well, focus on my voice and look at me.
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: That's a weird way to call someone's attention.
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???: Never mind that! Just give it a try.
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$overlay_color #000 0.0
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$set_background first_shot
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: A-Alright, here goes...
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$hide_textbox
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$overlay_color #fff 1.0
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$wait 0.5
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$overlay_color #00000000 1.0
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$wait 0.3
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# Marco leaning down
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: ...! GAH!
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???: Hey! I assume that random grunt means you can see me, right?
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: Yeah! And who are YOU? You're huge!
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Marco: I'm Marco. Pleased to meet you!
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: Marco, huh. And what is it with the creepy mask?
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Marco: Oh, it's just something I like wearing. I didn't mean to scare you or anything!
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: ...
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Marco: ...
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Marco: ...What, aren't you going to ask "and what is it with the creepy trench coat"? Or my leg cuffs?
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: Wh-What? No, the trench coat looks fine on you.
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# Marco coy or embarrassed
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$set_background cave_wall_2
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$set_sprite marco marco_mask/playful_speak
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Marco: Hehe, I'll take that as a compliment.
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: Okay, enough with the jokes. What is going on right now?! Where am I?
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$set_sprite marco marco_mask/curious_speak
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Marco: Alright, I'll be blunt. The short version of it is that...
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$set_sprite marco marco_mask/reflect
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$start_music aboard_the_akhirah
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Marco: ...You are [color=#00ffff]dead[/color].
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: ...
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: ...You're kidding me.
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$set_sprite marco marco_mask/confused_speak
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Marco: Not at all! You're pretty dead.
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$set_sprite marco marco_mask/confused
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: Then how come I am speaking with you right now?
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$set_sprite marco marco_mask/explain
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Marco: That's simple! You're just a [color=#00ffff]soul[/color] now.
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: A [color=#00ffff]soul[/color]...?
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Marco: Yeah! And it's my duty to take you to the [color=#ff00ff]Hereafter[/color]–
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: Wait wait wait, slow down. What do you mean I'm a [color=#00ffff]soul[/color]? Th-That's not a real thing...!
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Marco: It definitely is! I'm talking to one right now.
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Marco: When a mortal's body expires, they leave a [color=#00ffff]soul[/color] behind. That's where I come in!
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: When you say their "body expires", you really mean, when they die. L-Like I have...
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$set_sprite marco marco_mask/confused_speak
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Marco: Yes, that's what I said just now! You're dead!
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$set_sprite marco marco_mask/confused
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: But then... who are you?
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$set_sprite marco marco_mask/confused_speak
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Marco: I told you. I'm Marco.
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$set_sprite marco marco_mask/confused
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: I got that. What I mean is, how can you even talk to me if I'm dead?
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$set_sprite marco marco_mask/confused_speak
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Marco: Because it's my job to take new souls to the [color=#ff00ff]Hereafter[/color].
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$set_sprite marco marco_mask/confused
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: Take me? But how?
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$set_sprite marco marco_mask/explain
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Marco: By boat, of course.
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: Uh huh. Sure. And where is this boat?
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Marco: We're already on her! Take a look around.
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# Reveals the cave and river
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$remove_sprite marco
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$set_background cave_wall
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$hide_textbox
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$wait 1.0
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: Huh, I see. This is certainly a unique river...
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# Reveals the side of Akhirah
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$set_background akhirah_wings
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: And what are those? Wings, on a boat?
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Marco: Yes! My boat is called Akhirah, and with her, I will ferry you to the [color=#ff00ff]Hereafter[/color] in no time.
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: Wait. So your job is to take [color=#00ffff]souls[/color] like me to the underworld?
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Marco: The [color=#ff00ff]Hereafter[/color], but yes.
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: Then, are you...Charon?
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$set_background cave_wall_2
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$set_sprite marco marco_mask/laugh bounce
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Marco: Hahahaha!
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Marco: No! Once again, I'm Marco...! Charon was a different [color=#ff00ff]soul ferrier[/color].
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: A [color=#ff00ff]soul ferrier[/color]...? So there are more than one?
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$set_sprite marco marco_mask/pensive_speak
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Marco: Of course! I wouldn't be able to do it all by myself, you know.
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$set_sprite marco marco_mask/pensive
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$stop_music
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: ...
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$set_sprite marco marco_mask/pensive_speak
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Marco: Is everything okay?
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$set_sprite marco marco_mask/pensive
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: Y-Yeah, no. Not really. I'm still processing all of this...
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: ...Wait, how can I speak and see if I'm just a [color=#00ffff]soul[/color]?
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$set_sprite marco marco_mask/pensive_speak
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Marco: I don't really know. But it's certainly handy, being able to communicate with the souls I ferry around.
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: S-So I'm just a [color=#00ffff]soul[/color], because I died...and you, Marco, are going to take me to this [color=#ff00ff]Hereafter[/color] on your boat...?
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$set_sprite marco marco_mask/confused
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Marco: ...
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$set_sprite marco marco_mask/confused_speak
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Marco: ...Aren't you curious?
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$set_sprite marco marco_mask/confused
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: Curious? About what?
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$set_sprite marco marco_mask/confused_speak
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Marco: About how you look, right now. What [color=#00ffff]your soul[/color] looks like.
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$set_sprite marco marco_mask/confused
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: I mean, I guess. All I can tell is that you're huge, so I must be s-small.
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$set_sprite marco marco_mask/curious_speak
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Marco: Well, try to picture looking at yourself.
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$set_sprite marco marco_mask/curious
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: How do I even do that?
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$set_sprite marco marco_mask/curious_speak
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Marco: The same way you instinctively knew how to look at me and speak. Give it a try!
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$reset_background
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$clear_sprites
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: Alright...
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: [color=#b2b7d2](Maybe I'll try imagining looking into a mirror...)[/color]
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: ...
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$hide_textbox
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# Bard sees themself for the first time
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$overlay_color #000
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$set_sprite bard bard/normal
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$overlay_color #00000000 1.0
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$overlay_color #fff 0.0
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$set_sprite bard bard/normal bounce
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$overlay_color #ffffff00 0.3
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: ...!
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: I-Is that blobby-looking thing...me?
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Marco: Yep, that's you! From core to casing, you're a glowing, frail, tiny [color=#00ffff]soul[/color]. What do you think?
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$start_music ambiance_river 5.0
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: I still can't believe that I'm actually [color=#00ffff]a soul[/color]...
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: ...I'm sorry, Marco. I-I think I need some time to collect my thoughts...
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Marco: Of course, take as long as you need.
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: ...
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$hide_textbox
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$overlay_color #00000000 0.0
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$overlay_color #000 3.0
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$wait 1.0
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$clear_sprites
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$load 02_limbo
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